Beta Roadmap

We are pleased to present the roadmap to the imminent Beta. This roadmap draws from insights you provided in the survey, the results of which you can see here.

Critical bugs

Bugs that have been reported as hindrances on the way to a stable Beta include the following:

  1. Disappearing mods from weapons stored in the shared stash.
  2. Items disappearing from the Consignment House and mail system.
  3. Mod feeds increasing once inserted into weapons.
  4. Drone issues; the need to re-equip gear, skills/bonuses that do not apply, etc.

Other bugs do persist, as well as balance/design concerns. While those will also be addressed in due time, the listed bugs will have to be addressed before the transition to Beta.

Possible additions

Bugs will remain our first priority, but additions that may need to be tested before a full transition to Beta may occur. At the moment those mostly include QoL features, but may come to include features/assets of other types as well.

Beta wipe

A wipe will occur when the aforementioned critical bugs are addressed and Alpha is completed. At the moment this is the only wipe that is planned to occur, and further wipes will be avoided unless they are absolutely unavoidable or necessary to progress.

Donations

Once Beta has started, we will begin accepting donations for server costs. The exact means by which you will be able to donate, if you so wish, will be announced in due time.

Note: In the survey and elsewhere, many of you asked if there would be a cosmetic cash shop or similar platforms, or even suggested that there could be one. As appreciated as this was, let us once again assure you that there will never be any such transactions; London 2038 will never charge you for anything, and will never have potential donations resemble transactions in any way.

Future development direction

The survey let us know that the most popular preference (36%) in regards to future content is “encounters, boss fights, and maps”. Other options were also very popular, but this one is also arguably the most technically challenging one.

So while we will strive to provide changes, tweaks, and additions of all kinds, this will become our first priority from Beta onwards; we will direct our development efforts towards creating additional content, primarily in the form of maps and bosses.

We hope this roadmap pleases you as much as it pleases us, and that the eventual results of this journey live up to your invaluable, continued patience and support.

 

Beta Survey Results

The team at London 2038 appreciates the responses given to the recent survey.

See below for a simplified synopsis of the results; we believe that publicizing them should provide valuable community insight, as well as highlight how the project will progress based on your feedback.

Current/ongoing issues that may prevent moving to Beta.

  • 83% say there are no significant bugs that would prevent the transition
  • 17% say there are.

The most common bugs in response to this question were:

  1. Disappearing mods from weapons stored in the shared stash. 
  2. Items disappearing from the Consignment House and mail system. 
  3. Mod feeds increasing once inserted into weapons. 
  4. Drone issues; the need to re-equip gear, skills/bonuses that do not apply, etc. 
  5. Summoner skills’ cooldowns and power costs misbehaving.

Wipe preference

  • 55% say they would prefer a wipe before Beta
  • 21% say they would prefer one during or after Beta
  • 24% say they would rather not see a wipe at all.

The first 2 groups argue the following in favor of wipes:

  • They refresh the game and increase player retention.
  • They provide an equal playing field, where changes affect everyone equally.
  • They assist with tracking new/early-game bugs, as players play through the game again.
  • They are inconsequential as the game is not competitive.

The group that is against wipes argues the following:

  • Loss of progress can be demotivating.
  • Unless major changes demand it there should not be a need for one.

Priority of future content types

Player preference in this section was quite varied, but a majority also elaborated on their answer.

Note #1: The “encounters/boss fights” and “maps” answers are merged here, both for the sake of convenience and because the two seem to overlap for most players.
Note #2: The “other” category has varied somewhat, but most answers fall in line with existing answers; those have also been merged or simplified.

  • 36% say they would like to see encounters, boss fights, and maps.
  • 18% say they would like to see rebalanced classes, class additions, or new classes.
  • 18% say they would like UI/QoL features.
  • 15% say they would like to see new systems, such as the Messenger or crafting systems.
  • 7% say they would like to see new or Set items.
  • 6% responded “other”, mainly with variations on the available answers.

Potential future donations

  • 84% say they would donate
  • 16% say they would not.
  • The first group says they would donate amounts that are reasonable, in line with donations to other current games, and sufficient to cover server costs.
  • Many also suggested recurring donations through such platforms as Patreon.

Note: Many of the first group asked if there would be a cosmetic cash shop or similar platforms, or even suggested that there could be one. As appreciated as this was, let us once again assure you that there will never be any such transactions; London 2038 will never charge you for anything, and will never have potential donations resemble transactions in any way.

 

Patch 1.2.0a Notes

Misc

  • For the first time, Hellgate London now has a DPS tracker. You can find it on the bottom right of your UI, under the power globe. It is an average of the last 3 seconds of DPS, updating every 1 second.
    • Post your DPS on the forums!
    • This is a brand new feature and is still definitely in alpha, so please make useful bug reports if you notice any oddities.
  • Server-side changes to allow better monitoring and logging have been implemented and should have no impact on tester experience.

Abyss

  • Moloch and Talox both now have a 5% chance to drop one from any of the three retrainers (skill, stat, expertise).
  • Talox now has a 45% chance to drop one abyss weapon. The weapon can be in legendary, unique, or mythic quality.
  • Talox now has a 0.5% chance to drop one of the four common decorative pets (Manta, Manta FSS, Cocomoko, Cocomoko Korea).
  • Fulcrum, Squadro, and Dreadnaught now have a 7.5% chance to drop unique Abyss armor.
  • Fulcrum, Squadro, and Dreadnaught now have a 50% chance to drop Abyss armor (for any class) in legendary, double edged, or mythic quality.

32 Bit Support

  • As of patch 1.2.0a, London 2038 officially supports 32 bit Windows. Follow the install instructions as normal and you will be able to play.

Upcoming Planned Changes

As we move forward in the Open Alpha and come closer to a stable Beta game, we will continue to experiment with adjustments in drop rates and other mechanics. We are planning to apply an experimental patch in the future which modifies the drop rates for some items which have been seen as a bottleneck to gameplay. These changes are not final and may be tweaked at any time. Special thanks to Kikina for feedback and help with these changes.

These proposed changes do not mean we have completed bug fixing and stability work–far from it. We are continuing with our #1 priority of bug fixing and stability to allow the project to grow and flourish. Please see below for our planned adjustments. No set date exists for the release of this patch, there will be an announcement when it is ready.

Moloch Drop Changes:

  • Attribute Retrainer increased to 5% drop rate, up from less than 1%
  • Skill Retrainer increased to 5% drop rate, up from less than 1%

Talox Drop Changes:

  • All dye kits increased to 5% drop rate, up from 3%
  • Expertise Retrainer increased to 5% drop rate, up from less than 1%
  • Talox will have a new chance to drop a Skill Retrainer, at 5% drop rate
  • Talox will have a new chance to special Unique Abyss Weapons at a 10% drop rate and no class restrictions. (Gleamcarver, Dissector, Dissector shield, F-S Force Magnum, XM 909, Thumper, Bloodshards, and Glyphshards)
  • One of the 3 common rings will be guaranteed to drop per kill
  • Boss rings increased to 5% chance to drop.

Fulcrum, Squadro, Dreadnaught Changes:

  • Abyss Unique Armor Set Pieces increased to 10% drop rate, up from 4%, and are class restricted